David Fraaß

born:        1980 in Rostock/Germany
location:  16225 Eberswalde/Germany


experience

23 years work experience in gaming development,
architecture visualisation, commercials production,
TV series production and Feature film


skill summary

organic and technical high/low-poly modeling,
lighting, texturing, Arnold/VRay - shading,
rendering, realtime, compositing


software

3D Studio Max | Maya | Photoshop | ZBrush | Substance Painter
AfterEffects | Premiere | Fusion | NUKE
UNREAL-Engine | Unity-Engine

2023
freelance - CG Artist | Game - Overwatch 2 | airborn Studios | Blizzard

2022
freelance - CG Artist | Game - Fortnite | airborn Studios | Epic Games
freelance - CG Artist | Game - Overwatch 2 | airborn Studios | Blizzard
freelance - CG Artist |    Art  - MAN Kalender 2023 | MAN - Nutzfahrzeug-Service Korb GmbH

2021
freelance - CG Artist | Game - Fortnite | airborn Studios | Epic Games
freelance - CG Artist | Game - Blizzard | airborn Studios | Blizzard
freelance - CG Artist |    Art  - MAN Kalender 2022 | MAN - Nutzfahrzeug-Service Korb GmbH

2020
freelance - CG Artist | Game - Fortnite | airborn Studios | Epic Games
freelance - CG Artist | Game - Blizzard | airborn Studios | Blizzard
freelance - CG Artist |    Art  - MAN Kalender 2021 | MAN - Nutzfahrzeug-Service Korb GmbH

2019
freelance - CG Artist | Game - Fortnite | airborn Studios | Epic Games
freelance - CG Artist |    Art  - MAN Kalender 2020 | MAN - Nutzfahrzeug-Service Korb GmbH

2018
freelance - CG Artist | Game - Fortnite | airborn Studios | Epic Games
freelance - CG Artist | Game - Spyro Reignited Trilogy | airborn Studios | Activision
freelance - CG Artist | Game - Clash of Clans | airborn Studios | Supercell
freelance - CG Artist |    Art  - MAN Kalender 2019 | MAN - Nutzfahrzeug-Service Korb GmbH

2017
freelance - CG Artist | Game - Albion Online | airborn Studios | Sandbox
freelance - CG Artist | Game - Anno 1800 | airborn Studios | Ubisoft
freelance - CG Artist | Game - Skysaga | airborn Studios | Radiant Worlds

2016
freelance - CG Artist | Game - Albion Online | airborn Studios | Sandbox
freelance - CG Artist | parmaceutical product | Movie Brats | Amgen
freelance - CG Artist | TV/Movie - Rache | Mind and Image Manipulation Coop

2015
freelance - CG Artist | Game - HALO 5 | airborn Studios | Microsoft | 343
freelance - CG Artist | Project Audi | airborn Studios | Karakter

2014
freelance - CG Artist | Der 7bte Zwerg | Virgin Lands | Universal Pictures
freelance - CG Artist | Project PHOENIX | airborn Studios

2013
freelance - CG Artist | Keinohrhase und Zweiohrküken | CartoonFilm | Warner Bros.
freelance - CG Artist | 7bte Zwerg | Virgin Lands | Universal Pictures

2012
freelance - CG Artist | CG/Photos | Carsten Sander
freelance - CG Artist | ZDF aspekte - Intro | Liquid Image
freelance - CG Artist | Game - SACRED 3 | airborn | Keen Games | Deep Silver
freelance - CG Artist | Game - HALO 4 | Microsoft | 343
freelance - CG Artist | Keinohrhase und Zweiohrküken | CartoonFilm | Warner Bros.

2011
freelance - CG Artist | advertise TV spot finish Quantum| Liquid Image
freelance - CG Artist | TV/Movie | friendlyfritz | Hahnfilm | TV Series ZDF Mia & Me
freelance - CG Artist | architecture | Pure Rendering
freelance - CG Artist | Game - SACRED 3 | airborn

2010
freelance - CG Artist | TV/Movie | friendlyfritz | Hahnfilm | TV Series ZDF Mia & Me
freelance - CG Artist | architecture | Pure Rendering

2009
freelance - CG Artist | game | Black Lion Studio | intulo | PC Game: Shadow Harvest
freelance - CG Artist | architecture | Pure Rendering
freelance - CG Artist | architecture | project: St. Lucia Resort
freelance - CG Artist | animation | berge | Music Video

2008
freelance - CG Artist | game | ZAMPANO | PS3 Game: Slumbers WIP
freelance - CG Artist | game | Forcesunrise | PC Game: Twinity
freelance - CG Artist | architecture | Pure Rendering
freelance - CG Artist | movie | Morphium Film | project: MQ

2007
freelance - CG Artist | movie | Morphium Film | project: Zendom, MQ
freelance - CG Artist | game | intulo, Ascaron, Studio2 | PC/PS3/XBOX360 Game:Sacred II
freelance - CG Artist | product Vis. | pro concept | project: Metro

2002-2006 - 4 years SEK.GmbH/Sunflowers| PC Game: Paraworld
Animago Award in Team SEK.GmbH | 1st and 3. Place | Paraworld

2002-2004 - 2,5 years qualification audio-visual media designer
2000-2001 - WebDesigner | Kaiser Versand GmbH
1996-1999 - 3 years qualification salesman (EDV) - award

David Fraaß

16225 Eberswalde/Germany



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